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==Tactics==
 
==Tactics==
With two powerful healing powers, Plantmancer is an amazing class for The New Kid that aims at helping allies. Purifying Petals can serve as a refreshment when allies retreat, and Nature's Gift can turn the battle around by reviving allies.
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With two powerful healing powers, Plantmancer is an amazing class for [[The New Kid]] that aims at helping allies. Purifying Petals can serve as a refreshment when allies retreat, and Nature's Gift can turn the battle around by reviving allies.
   
 
Sweet Scent is also a powerful ability, as none of the available combat buddies have the power to charm foes. A charmed foe has a more powerful attack, usually a 100% raise.
 
Sweet Scent is also a powerful ability, as none of the available combat buddies have the power to charm foes. A charmed foe has a more powerful attack, usually a 100% raise.
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==Abilities==
 
==Abilities==
[[File:Plantmancercostume.jpg|thumb|220x220px|Plantmancer class selection screen.<br>Top left: Default costume<br>Center: Abilities (l-r: Nature's Gift, Purifying Petals, Sweet Scent, Root Burst)<br>Right: Character artwork]]All statistics below are under Heroic difficulty, for other difficulties, still blank.
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[[File:Plantmancercostume.jpg|thumb|220x220px|Plantmancer class selection screen.<br>Top left: Default costume<br>Center: Abilities (l-r: Nature's Gift, Purifying Petals, Sweet Scent, Root Burst)<br>Right: Character artwork]]
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All statistics below are under Heroic difficulty, for other difficulties, still blank.
   
 
The percentage in "Damage" (or Heal) is the correspondent percentage of the Attribute.
 
The percentage in "Damage" (or Heal) is the correspondent percentage of the Attribute.
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**Range: A two tile distance surrounding the player.
 
**Range: A two tile distance surrounding the player.
 
**Attribute: Spunk
 
**Attribute: Spunk
**Heal: High (76%)
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**Heal: High (300%)
 
**Status Effect: Removes status effects and heals the player and allies in range. Also gains Attack Up.
 
**Status Effect: Removes status effects and heals the player and allies in range. Also gains Attack Up.
 
*'''Sweet Scent''' - Pull, damage and Charm a foe
 
*'''Sweet Scent''' - Pull, damage and Charm a foe
 
**Range: Four tiles in front of the player
 
**Range: Four tiles in front of the player
 
**Attribute: Brains
 
**Attribute: Brains
**Damage: Moderate (62%)
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**Damage: Moderate (210%)
 
**Status Effect: Charm, and pull.
 
**Status Effect: Charm, and pull.
 
*'''Root Burst''' - Damage, knock back, inflict Bleeding
 
*'''Root Burst''' - Damage, knock back, inflict Bleeding
 
**Range: A column three tiles wide and six deep.
 
**Range: A column three tiles wide and six deep.
 
**Attribute: Brains
 
**Attribute: Brains
**Damage: Low (38%)
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**Damage: Low (95%)
 
**Status Effect: One-tile Knockback, and Bleeding
 
**Status Effect: One-tile Knockback, and Bleeding
 
*'''Nature's Gift''' - Ultimate - Resurrect the fallen
 
*'''Nature's Gift''' - Ultimate - Resurrect the fallen
 
**Range: Entire battle field.
 
**Range: Entire battle field.
 
**Attribute: Spunk
 
**Attribute: Spunk
**Heal: High (81%)
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**Heal: High (300%)
 
**Status Effect: Revives, and heals allies
 
**Status Effect: Revives, and heals allies
   

Latest revision as of 05:55, 29 December 2018

Plantmancer is a class in South Park: The Fractured But Whole. It uses the power of plants to pull, charm, and damage the enemy. As a strong support class, the Plantmancer can also heal from a distance and resurrect allies.

Tactics

With two powerful healing powers, Plantmancer is an amazing class for The New Kid that aims at helping allies. Purifying Petals can serve as a refreshment when allies retreat, and Nature's Gift can turn the battle around by reviving allies.

Sweet Scent is also a powerful ability, as none of the available combat buddies have the power to charm foes. A charmed foe has a more powerful attack, usually a 100% raise.

Root Burst is a nice ability to use, and is powerful with a big Knockback combo boost, when taking on clumps of enemies, this ability can simply push enemies into other enemies for additional damage.

Abilities

Plantmancercostume

Plantmancer class selection screen.
Top left: Default costume
Center: Abilities (l-r: Nature's Gift, Purifying Petals, Sweet Scent, Root Burst)
Right: Character artwork

All statistics below are under Heroic difficulty, for other difficulties, still blank.

The percentage in "Damage" (or Heal) is the correspondent percentage of the Attribute.

  • Purifying Petals - Cleanse, Heal, Attack Up to self and allies
    • Range: A two tile distance surrounding the player.
    • Attribute: Spunk
    • Heal: High (300%)
    • Status Effect: Removes status effects and heals the player and allies in range. Also gains Attack Up.
  • Sweet Scent - Pull, damage and Charm a foe
    • Range: Four tiles in front of the player
    • Attribute: Brains
    • Damage: Moderate (210%)
    • Status Effect: Charm, and pull.
  • Root Burst - Damage, knock back, inflict Bleeding
    • Range: A column three tiles wide and six deep.
    • Attribute: Brains
    • Damage: Low (95%)
    • Status Effect: One-tile Knockback, and Bleeding
  • Nature's Gift - Ultimate - Resurrect the fallen
    • Range: Entire battle field.
    • Attribute: Spunk
    • Heal: High (300%)
    • Status Effect: Revives, and heals allies

Trivia

  • The Plantmancer's abilities, default costume and artwork during class selection are primarily inspired by the DC Comics character Poison Ivy; some cues are also taken from the character Swamp Thing, also of DC Comics (as mentioned by The Coon during the class selection screen).